【自学 Flutter】4,安卓移动开发基础案例教程
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(Icons.airline_seat_legroom_normal,color: Colors.green,),
Icon(Icons.access_alarms,color: Colors.green,),
Icon(Icons.aspect_ratio,color: Colors.green,),
Icon( IconData(0xe71a,fontFamily: "iconfont",matchTextDirection: true),color: Colors.orange,),
Icon( IconData(0xe71c,fontFamily: "iconfont",matchTextDirection: true),color: Colors.orange,),
],
),
)
),
);
}
}
[](
)2.创建 fonts 文件夹(把字体图标文件丢进去)
字体图标文件地址:[点击下载](
)
下载的字体图标的 codePoint 如下
把 &#改为 0,即 0xe71a , 0xe71c
[](
)3.pubspec.yaml(添加下方代码)
name: flutter_alluse
description: A new Flutter application.
The following defines the version and build number for your application.
A version number is three numbers separated by dots, like 1.2.43
followed by an optional build number separated by a +.
Both the version and the builder number may be overridden in flutter
build by specifying --build-name and --build-number, respectively.
In Android, build-name is used as versionName while build-number used as versionCode.
Read more about Android versioning at https://developer.android.com/studio/publish/versioning
In iOS, bu
ild-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
Read more about iOS versioning at
https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
The following adds the Cupertino Icons font to your application.
Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
dev_dependencies:
flutter_test:
sdk: flutter
For information on the generic Dart part of this file, see the
following page: https://www.dartlang.org/tools/pub/pubspec
The following section is specific to Flutter.
flutter:
The following line ensures that the Material Icons font is
included with your application, so that you can use the icons in
the material Icons class.
uses-material-design: true
To add assets to your application, add an assets section, like this:
assets:
- images/a_dot_burr.jpeg
- images/a_dot_ham.jpeg
assets:
images/1.jpg
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