Java 实现栈和队列
public class LinkStack<E> {
//链栈的节点
private class Node<E>{
E e;
Node<E> next;
public Node(){}
public Node(E e, Node next){
this.e = e;
this.next = next;
}
}
private Node<E> top; //栈顶元素
private int size; //当前栈大小
public LinkStack(){
top = null;
}
//当前栈大小
public int length(){
return size;
}
//判空
public boolean empty(){
return size==0;
}
//入栈:让 top 指向新创建的元素,新元素的 next 引用指向原来的栈顶元素
public boolean push(E e){
top = new Node(e,top);
size ++;
return true;
}
//查看栈顶元素但不删除
public Node<E> peek(){
if(empty()){
throw new RuntimeException("空栈异常!");
}else{
return top;
}
}
//出栈
public Node<E> pop(){
if(empty()){
throw new RuntimeException("空栈异常!");
}else{
Node<E> value = top; //得到栈顶元素
top = top.next; //让 top 引用指向原栈顶元素的下一个元素
value.next = null; //释放原栈顶元素的 next 引用
size --;
return value;
}
}
}
基于 LinkedList 实现的栈结构:
import java.util.LinkedList;
/**
* 基于 LinkedList 实现栈
* 在 LinkedList 实力中只选择部分基于栈实现的接口
*/
public class StackList<E> {
private LinkedList<E> ll = new LinkedList<E>();
//入栈
public void push(E e){
ll.addFirst(e);
}
//查看栈顶元素但不移除
public E peek(){
return ll.getFirst();
}
//出栈
public E pop(){
return ll.removeFirst();
}
//判空
public boolean empty(){
return ll.isEmpty();
}
//打印栈元素
public String toString(){
return ll.toString();
}
}
队列的顺序存储结构实现
public class Queue<E> {
private Object[] data=null;
private int maxSize; //队列容量
private int front; //队列头,允许删除
private int rear; //队列尾,允许插入
//构造函数
public Queue(){
this(10);
}
public Queue(int initialSize){
if(initialSize >=0){
this.maxSize = initialSize;
data = new Object[initialSize];
front = rear =0;
}else{
throw new RuntimeException("初始化大小不能小于 0:" + initialSize);
}
}
//判空
public boolean empty(){
return rear==front?true:false;
}
//插入
public boolean add(E e){
if(rear== maxSize){
throw new RuntimeException("队列已满,无法插入新的元素!");
}else{
data[rear++]=e;
return true;
}
}
//返回队首元素,但不删除
public E peek(){
if(empty()){
throw new RuntimeException("空队列异常!");
}else{
return (E) data[front];
}
}
//出队
public E poll(){
if(empty()){
throw new RuntimeException("空队列异常!");
}else{
E value = (E) data[front]; //保留队列的 front 端的元素的值
data[front++] = null; //释放队列的 front 端的元素
return value;
}
}
//队列长度
public int length(){
return rear-front;
}
}
**循环队列**的顺序存储结构实现
import java.util.Arrays;
public class LoopQueue<E> {
public Object[] data = null;
private int maxSize; // 队列容量
private int rear;// 队列尾,允许插入
private int front;// 队列头,允许删除
private int size=0; //队列当前长度
public LoopQueue() {
this(10);
}
public LoopQueue(int initialSize) {
if (initialSize >= 0) {
this.maxSize = initialSize;
data = new Object[initialSize];
front = rear = 0;
} else {
throw new RuntimeException("初始化大小不能小于 0:" + initialSize);
}
}
// 判空
public boolean empty() {
return size == 0;
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}
// 插入
public boolean add(E e) {
if (size == maxSize) {
throw new RuntimeException("队列已满,无法插入新的元素!");
} else {
data[rear] = e;
rear = (rear + 1)%maxSize;
size ++;
return true;
}
}
// 返回队首元素,但不删除
public E peek() {
if (empty()) {
throw new RuntimeException("空队列异常!");
} else {
return (E) data[front];
}
}
// 出队
public E poll() {
if (empty()) {
throw new RuntimeException("空队列异常!");
} else {
E value = (E) data[front]; // 保留队列的 front 端的元素的值
data[front] = null; // 释放队列的 front 端的元素
front = (front+1)%maxSize; //队首指针加 1
size--;
return value;
}
}
// 队列长度
public int length() {
return size;
}
//清空循环队列
public void clear(){
Arrays.fill(data, null);
size = 0;
front = 0;
rear = 0;
}
}
队列的链式存储结构实现
public class LinkQueue<E> {
// 链栈的节点
private class Node<E> {
E e;
Node<E> next;
public Node() {
}
public Node(E e, Node next) {
this.e = e;
this.next = next;
}
}
private Node front;// 队列头,允许删除
private Node rear;// 队列尾,允许插入
private int size; //队列当前长度
public LinkQueue() {
front = null;
rear = null;
}
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