using System;
namespace _6_2_1运算符重载{ class Program { static void Main(string[] args) { Student st1 = new Student(); Student st2 = new Student(); Student st3 = new Student();
st1._acore = 40; st2._acore = 50;
Console.WriteLine("st1和st2成绩是否相同:" + (st1 == st2)); Console.WriteLine("st1和st2成绩是否相同:" + (st1 != st2));
Console.WriteLine("运算前成绩:{0},{1},{2}", st1._acore, st2._acore, st3._acore);
//对象相加 st3 = st1 + st2; //编译器自动重载+= st1 += st2;
Console.WriteLine("运算后成绩:{0},{1},{2}",st1._acore,st2._acore,st3._acore);
Console.ReadKey(); }
}
class Student { private int acore;
public int _acore { get { return acore; } set { acore = value; } }
//+重载: 对象加法,求得学生成绩和 public static Student operator +(Student b, Student c) { Student stu = new Student(); stu.acore = b.acore + c.acore;
return stu; }
//当重载==时,必须重载!=,否则编译报错 public static bool operator ==(Student b , Student c) { bool result = false; if(b.acore == c.acore) { result = true; } return result; }
public static bool operator !=(Student b, Student c) { bool result = false; if (b.acore != c.acore) { result = true; } return result; }
}}
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