const PENDING = 'pending'
const FULFILLED = 'fulfilled'
const REJECTED = 'rejected'
function resolvePromise(promise2, x, resolve, reject) {
// 循环引用报错
if (x === promise2) {
// reject报错
return reject(new TypeError('Chaining cycle detected for promise'));
}
// 防止多次调用
let called;
// x不是null 且x是对象或者函数
if (x != null && (typeof x === 'object' || typeof x === 'function')) {
try {
// A+规定,声明then = x的then方法
let then = x.then;
// 如果then是函数,就默认是promise了
if (typeof then === 'function') {
// 就让then执行 第一个参数是this 后面是成功的回调 和 失败的回调
then.call(x, y => {
// 成功和失败只能调用一个
if (called) return;
called = true;
// resolve的结果依旧是promise 那就继续解析
resolvePromise(promise2, y, resolve, reject);
}, err => {
// 成功和失败只能调用一个
if (called) return;
called = true;
reject(err); // 失败了就失败了
})
} else {
resolve(x); // 直接成功即可
}
} catch (e) {
// 也属于失败
if (called) return;
called = true;
// 取then出错了那就不要在继续执行了
reject(e);
}
} else {
resolve(x);
}
}
class Promise {
constructor(executor) {
this.state = PENDING
this.value = ''
this.reason = ''
// 成功存放的数组
this.onResolvedCallbacks = [];
// 失败存放法数组
this.onRejectedCallbacks = [];
let resolve = value => {
if (this.state === PENDING) {
this.state = FULFILLED
this.value = value
// pending->fulfilled 按照成功清单执行
this.onResolvedCallbacks.forEach(fn => fn())
}
}
let reject = reason => {
if (this.state === PENDING) {
this.state = REJECTED
this.reason = reason
// pending->rejected 按照异常清单执行
this.onRejectedCallbacks.forEach(fn => fn());
}
}
try {
executor(resolve, reject);
} catch (err) {
reject(err);
}
}
then(onFulfilled, onRejected) {
// onFulfilled如果不是函数,就忽略onFulfilled,直接返回value
onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : value => value;
// onRejected如果不是函数,就忽略onRejected,扔出错误
onRejected = typeof onRejected === 'function' ? onRejected : err => {
throw err
};
let promise2 = new Promise((resolve, reject) => {
if (this.state === FULFILLED) {
// 异步解决:
// onRejected返回一个普通的值,失败时如果直接等于 value => value,
// 则会跑到下一个then中的onFulfilled中,
setTimeout(() => {
try {
let x = onFulfilled(this.value);
resolvePromise(promise2, x, resolve, reject);
} catch (e) {
reject(e);
}
}, 0);
};
if (this.state === REJECTED) {
setTimeout(() => {
try {
let x = onRejected(this.reason);
resolvePromise(promise2, x, resolve, reject);
} catch (e) {
reject(e);
}
}, 0);
};
if (this.state === PENDING) {
this.onResolvedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onFulfilled(this.value);
resolvePromise(promise2, x, resolve, reject);
} catch (e) {
reject(e);
}
}, 0);
});
this.onRejectedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onRejected(this.reason);
resolvePromise(promise2, x, resolve, reject);
} catch (e) {
reject(e);
}
}, 0)
});
};
});
return promise2;
}
}
new Promise(resolve => {
console.log(0)
setTimeout(() => resolve(1), 3000)
})
.then(res => {
console.log(res)
return new Promise(resolve => {
console.log(2)
setTimeout(() => {
resolve(3)
}, 3000)
})
})
.then(res => {
console.log(res)
})
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