【Tomcat 源码分析】Pipeline 与 Valve 的秘密花园
- 2024-09-04 辽宁
本文字数:8821 字
阅读完需:约 29 分钟
前言
“在上一篇《Tomcat 源码分析(二)》中,我们对 Tomcat 的 Pipeline 和 Valve 组件进行了初步的探讨,并绘制了其整体架构图。本篇将深入源码,对这些组件进行更加细致的剖析。”
Valve
Valve 作为业务逻辑的执行者,在 Tomcat 的请求处理链中扮演着基础而又关键的角色。接下来,我们将深入探究 Valve 接口,了解其所提供的方法。
public interface Valve {
// 获取下一个阀门
public Valve getNext();
// 设置下一个阀门
public void setNext(Valve valve);
// 后台执行逻辑,主要在类加载上下文中使用到
public void backgroundProcess();
// 执行业务逻辑
public void invoke(Request request, Response response)
throws IOException, ServletException;
// 是否异步执行
public boolean isAsyncSupported();
}
Contained
ValveBase、Pipeline 以及其他相关组件均实现了 Contained 接口,用于管理其所属的容器。Contained 接口提供了简单而有效的 get/set 容器操作方法,方便组件在运行时动态地获取或设置其容器引用。
public interface Contained {
/**
* Get the {@link Container} with which this instance is associated.
*
* @return The Container with which this instance is associated or
* <code>null</code> if not associated with a Container
*/
Container getContainer();
/**
* Set the <code>Container</code> with which this instance is associated.
*
* @param container The Container instance with which this instance is to
* be associated, or <code>null</code> to disassociate this instance
* from any Container
*/
void setContainer(Container container);
}
ValveBase
Tomcat 中的 Valve 组件呈现出清晰的继承体系,绝大多数 Valve 都以 ValveBase 为基类。为了深入理解 Valve 的工作原理,我们有必要对 ValveBase 这个抽象类进行细致的分析。
public abstract class ValveBase extends LifecycleMBeanBase implements Contained, Valve {
// 国际化管理器,可以支持多国语言
protected static final StringManager sm = StringManager.getManager(ValveBase.class);
//------------------------------------------------------ Instance Variables
// 无参构造方法,默认不支持异步
public ValveBase() {
this(false);
}
// 有参构造方法,可传入异步支持标记
public ValveBase(boolean asyncSupported) {
this.asyncSupported = asyncSupported;
}
//------------------------------------------------------ Instance Variables
// 异步标记
protected boolean asyncSupported;
// 所属容器
protected Container container = null;
// 容器日志组件对象
protected Log containerLog = null;
// 下一个阀门
protected Valve next = null;
//-------------------------------------------------------------- Properties
// 获取所属容器
@Override
public Container getContainer() {
return container;
}
// 设置所属容器
@Override
public void setContainer(Container container) {
this.container = container;
}
// 是否异步执行
@Override
public boolean isAsyncSupported() {
return asyncSupported;
}
// 设置是否异步执行
public void setAsyncSupported(boolean asyncSupported) {
this.asyncSupported = asyncSupported;
}
// 获取下一个待执行的阀门
@Override
public Valve getNext() {
return next;
}
// 设置下一个待执行的阀门
@Override
public void setNext(Valve valve) {
this.next = valve;
}
//---------------------------------------------------------- Public Methods
// 后台执行,子类实现
@Override
public void backgroundProcess() {
// NOOP by default
}
// 初始化逻辑
@Override
protected void initInternal() throws LifecycleException {
super.initInternal();
// 设置容器日志组件对象到当前阀门的containerLog属性
containerLog = getContainer().getLogger();
}
// 启动逻辑
@Override
protected synchronized void startInternal() throws LifecycleException {
setState(LifecycleState.STARTING);
}
// 停止逻辑
@Override
protected synchronized void stopInternal() throws LifecycleException {
setState(LifecycleState.STOPPING);
}
// 重写toString,格式为[${containerName}]
@Override
public String toString() {
StringBuilder sb = new StringBuilder(this.getClass().getName());
sb.append('[');
if (container == null) {
sb.append("Container is null");
} else {
sb.append(container.getName());
}
sb.append(']');
return sb.toString();
}
// -------------------- JMX and Registration --------------------
// 设置获取MBean对象的keyProperties,格式如:a=b,c=d,e=f...
@Override
public String getObjectNameKeyProperties() {
StringBuilder name = new StringBuilder("type=Valve");
Container container = getContainer();
name.append(container.getMBeanKeyProperties());
int seq = 0;
// Pipeline may not be present in unit testing
Pipeline p = container.getPipeline();
if (p != null) {
for (Valve valve : p.getValves()) {
// Skip null valves
if (valve == null) {
continue;
}
// Only compare valves in pipeline until we find this valve
if (valve == this) {
break;
}
if (valve.getClass() == this.getClass()) {
// Duplicate valve earlier in pipeline
// increment sequence number
seq ++;
}
}
}
if (seq > 0) {
name.append(",seq=");
name.append(seq);
}
String className = this.getClass().getName();
int period = className.lastIndexOf('.');
if (period >= 0) {
className = className.substring(period + 1);
}
name.append(",name=");
name.append(className);
return name.toString();
}
// 获取所属域,从container获取
@Override
public String getDomainInternal() {
Container c = getContainer();
if (c == null) {
return null;
} else {
return c.getDomain();
}
}
}
Pipeline
Pipeline 可视作一个 Valve 的容器,这些 Valve 在 Pipeline 中首尾相连,形成一条处理链。当请求抵达 Pipeline 时,它会沿着这条链逐个激活 Valve,触发每个 Valve 的 invoke()
方法,从而完成一系列的业务处理。
具体代码如下:
public interface Pipeline {
// ------------------------------------------------------------- Properties
// 获取基本阀门
public Valve getBasic();
// 设置基本阀门
public void setBasic(Valve valve);
// --------------------------------------------------------- Public Methods
// 添加阀门
public void addValve(Valve valve);
// 获取阀门数组
public Valve[] getValves();
// 删除阀门
public void removeValve(Valve valve);
// 获取首个阀门
public Valve getFirst();
// 管道内所有阀门是否异步执行
public boolean isAsyncSupported();
// 获取管道所属的容器
public Container getContainer();
// 设置管道所属的容器
public void setContainer(Container container);
// 查找非异步执行的所有阀门,并放置到result参数中,所以result不允许为null
public void findNonAsyncValves(Set<String> result);
}
StandardPipeline
接下来,我们将目光转向** StandardPipeline,这是 Pipeline 接口的唯一实现**。尽管代码规模较大,但其内部的实现逻辑却清晰易懂。
public class StandardPipeline extends LifecycleBase
implements Pipeline, Contained {
private static final Log log = LogFactory.getLog(StandardPipeline.class);
// ----------------------------------------------------------- Constructors
// 构造一个没有所属容器的管道
public StandardPipeline() {
this(null);
}
// 构造一个有所属容器的管道
public StandardPipeline(Container container) {
super();
setContainer(container);
}
// ----------------------------------------------------- Instance Variables
/**
* 基本阀门,最后执行的阀门
*/
protected Valve basic = null;
/**
* 管道所属的容器
*/
protected Container container = null;
/**
* 管道里面的首个执行的阀门
*/
protected Valve first = null;
// --------------------------------------------------------- Public Methods
// 是否异步执行,如果一个阀门都没有,或者所有阀门都是异步执行的,才返回true
@Override
public boolean isAsyncSupported() {
Valve valve = (first!=null)?first:basic;
boolean supported = true;
while (supported && valve!=null) {
supported = supported & valve.isAsyncSupported();
valve = valve.getNext();
}
return supported;
}
// 查找所有未异步执行的阀门
@Override
public void findNonAsyncValves(Set<String> result) {
Valve valve = (first!=null) ? first : basic;
while (valve != null) {
if (!valve.isAsyncSupported()) {
result.add(valve.getClass().getName());
}
valve = valve.getNext();
}
}
// ------------------------------------------------------ Contained Methods
// 获取所属容器
@Override
public Container getContainer() {
return (this.container);
}
// 设置所属容器
@Override
public void setContainer(Container container) {
this.container = container;
}
// 初始化逻辑,默认没有任何逻辑
@Override
protected void initInternal() {
// NOOP
}
// 开始逻辑,调用所有阀门的start方法
@Override
protected synchronized void startInternal() throws LifecycleException {
// Start the Valves in our pipeline (including the basic), if any
Valve current = first;
if (current == null) {
current = basic;
}
while (current != null) {
if (current instanceof Lifecycle)
((Lifecycle) current).start();
current = current.getNext();
}
setState(LifecycleState.STARTING);
}
// 停止逻辑,调用所有阀门的stop方法
@Override
protected synchronized void stopInternal() throws LifecycleException {
setState(LifecycleState.STOPPING);
// Stop the Valves in our pipeline (including the basic), if any
Valve current = first;
if (current == null) {
current = basic;
}
while (current != null) {
if (current instanceof Lifecycle)
((Lifecycle) current).stop();
current = current.getNext();
}
}
// 销毁逻辑,移掉所有阀门,调用removeValve方法
@Override
protected void destroyInternal() {
Valve[] valves = getValves();
for (Valve valve : valves) {
removeValve(valve);
}
}
/**
* 重新toString方法
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder("Pipeline[");
sb.append(container);
sb.append(']');
return sb.toString();
}
// ------------------------------------------------------- Pipeline Methods
// 获取基础阀门
@Override
public Valve getBasic() {
return (this.basic);
}
// 设置基础阀门
@Override
public void setBasic(Valve valve) {
// Change components if necessary
Valve oldBasic = this.basic;
if (oldBasic == valve)
return;
// Stop the old component if necessary
// 老的基础阀门会被调用stop方法且所属容器置为null
if (oldBasic != null) {
if (getState().isAvailable() && (oldBasic instanceof Lifecycle)) {
try {
((Lifecycle) oldBasic).stop();
} catch (LifecycleException e) {
log.error("StandardPipeline.setBasic: stop", e);
}
}
if (oldBasic instanceof Contained) {
try {
((Contained) oldBasic).setContainer(null);
} catch (Throwable t) {
ExceptionUtils.handleThrowable(t);
}
}
}
// Start the new component if necessary
// 新的阀门会设置所属容器,并调用start方法
if (valve == null)
return;
if (valve instanceof Contained) {
((Contained) valve).setContainer(this.container);
}
if (getState().isAvailable() && valve instanceof Lifecycle) {
try {
((Lifecycle) valve).start();
} catch (LifecycleException e) {
log.error("StandardPipeline.setBasic: start", e);
return;
}
}
// Update the pipeline
// 替换pipeline中的基础阀门,就是讲基础阀门的前一个阀门的next指向当前阀门
Valve current = first;
while (current != null) {
if (current.getNext() == oldBasic) {
current.setNext(valve);
break;
}
current = current.getNext();
}
this.basic = valve;
}
// 添加阀门
@Override
public void addValve(Valve valve) {
// Validate that we can add this Valve
// 设置所属容器
if (valve instanceof Contained)
((Contained) valve).setContainer(this.container);
// Start the new component if necessary
// 调用阀门的start方法
if (getState().isAvailable()) {
if (valve instanceof Lifecycle) {
try {
((Lifecycle) valve).start();
} catch (LifecycleException e) {
log.error("StandardPipeline.addValve: start: ", e);
}
}
}
// Add this Valve to the set associated with this Pipeline
// 设置阀门,将阀门添加到基础阀门的前一个
if (first == null) {
first = valve;
valve.setNext(basic);
} else {
Valve current = first;
while (current != null) {
if (current.getNext() == basic) {
current.setNext(valve);
valve.setNext(basic);
break;
}
current = current.getNext();
}
}
container.fireContainerEvent(Container.ADD_VALVE_EVENT, valve);
}
// 获取阀门数组
@Override
public Valve[] getValves() {
ArrayList<Valve> valveList = new ArrayList<>();
Valve current = first;
if (current == null) {
current = basic;
}
while (current != null) {
valveList.add(current);
current = current.getNext();
}
return valveList.toArray(new Valve[0]);
}
// JMX方法,在此忽略
public ObjectName[] getValveObjectNames() {
ArrayList<ObjectName> valveList = new ArrayList<>();
Valve current = first;
if (current == null) {
current = basic;
}
while (current != null) {
if (current instanceof JmxEnabled) {
valveList.add(((JmxEnabled) current).getObjectName());
}
current = current.getNext();
}
return valveList.toArray(new ObjectName[0]);
}
// 移除阀门
@Override
public void removeValve(Valve valve) {
Valve current;
if(first == valve) {
// 如果待移出的阀门是首个阀门,则首个阀门的下一个阀门变成首个阀门
first = first.getNext();
current = null;
} else {
current = first;
}
// 遍历阀门集合,并进行移除
while (current != null) {
if (current.getNext() == valve) {
current.setNext(valve.getNext());
break;
}
current = current.getNext();
}
if (first == basic) first = null;
// 设置阀门所属容器为null
if (valve instanceof Contained)
((Contained) valve).setContainer(null);
// 调用待移除阀门的stop方法和destroy方法,并触发移除阀门事件
if (valve instanceof Lifecycle) {
// Stop this valve if necessary
if (getState().isAvailable()) {
try {
((Lifecycle) valve).stop();
} catch (LifecycleException e) {
log.error("StandardPipeline.removeValve: stop: ", e);
}
}
try {
((Lifecycle) valve).destroy();
} catch (LifecycleException e) {
log.error("StandardPipeline.removeValve: destroy: ", e);
}
}
container.fireContainerEvent(Container.REMOVE_VALVE_EVENT, valve);
}
// 获取首个阀门,如果阀门列表为null,返回基础阀门
@Override
public Valve getFirst() {
if (first != null) {
return first;
}
return basic;
}
}
总结
经过对代码的深入剖析,我们发现其中蕴含着两种经典的设计模式:
模板方法模式: Pipeline 接口作为抽象类,定义了请求处理的整体流程骨架。StandardPipeline 作为具体子类,通过实现抽象方法来填充骨架中的细节,从而定制化请求处理过程。这种模式赋予了系统良好的扩展性,使得我们可以通过继承 StandardPipeline 来创建新的 Pipeline 实现。
责任链模式: Valve 的组织方式体现了责任链模式的精髓。每个 Valve 都持有指向下一个 Valve 的引用,形成一条处理链。当请求到达时,它沿着这条链依次传递,直到被某个 Valve 处理或到达链尾。这种模式将请求的处理过程分解成一系列的环节,每个环节负责处理特定的业务逻辑,从而提高了系统的模块化和可维护性。
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版权声明: 本文为 InfoQ 作者【派大星】的原创文章。
原文链接:【http://xie.infoq.cn/article/7d60c8cc0bf158193e4846838】。
本文遵守【CC BY-NC-SA】协议,转载请保留原文出处及本版权声明。
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