use std::collections::HashMap;fn main() { let mut stones = vec![ vec![0, 0], vec![0, 1], vec![1, 0], vec![1, 2], vec![2, 1], vec![2, 2], ]; let ans = remove_stones(&mut stones); println!("ans = {}", ans);}
fn remove_stones(stones: &mut Vec<Vec<i32>>) -> i32 { let n = stones.len() as i32; let mut row_pre: HashMap<i32, i32> = HashMap::new(); let mut col_pre: HashMap<i32, i32> = HashMap::new(); let mut uf = UnionFind::new(n); for i in 0..n { let x = stones[i as usize][0]; let y = stones[i as usize][1]; if !row_pre.contains_key(&x) { row_pre.insert(x, i); } else { uf.union(i, *row_pre.get(&x).unwrap()); } if !col_pre.contains_key(&y) { col_pre.insert(y, i); } else { uf.union(i, *col_pre.get(&y).unwrap()); } } return n - uf.sets();}pub struct UnionFind { father: Vec<i32>, size: Vec<i32>, help: Vec<i32>, sets: i32,}impl UnionFind { fn new(n: i32) -> UnionFind { let mut father: Vec<i32> = vec![]; let mut size: Vec<i32> = vec![]; let mut help: Vec<i32> = vec![]; for i in 0..n { father.push(i); size.push(1); help.push(0); } UnionFind { father, size, help, sets: n, } }
fn union(&mut self, mut i: i32, mut j: i32) { i = self.find(i); j = self.find(j); if i != j { if self.size[i as usize] >= self.size[j as usize] { self.father[j as usize] = i; self.size[i as usize] += self.size[j as usize]; } else { self.father[i as usize] = j; self.size[j as usize] += self.size[i as usize]; } self.sets -= 1; } }
fn find(&mut self, mut i: i32) -> i32 { let mut s = 0; while i != self.father[i as usize] { self.help[s] = i; s += 1; i = self.father[i as usize]; } while s > 0 { s -= 1; self.father[self.help[s] as usize] = i; } return i; }
fn sets(&mut self) -> i32 { self.sets }}
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