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IOS 技术分享| ARCall 视频通话重构
发布于: 刚刚
ARCall 简介
ARCall 是 anyRTC 开源的呼叫的示例项目,演示了如何通过 anyRTC 云服务,并配合 anyRTC RTC SDK、anyRTC RTM SDK,快速实现呼叫邀请通话的场景。
一对一视频呼叫。
一对一音频呼叫。
多人音视频通话,最大支持 50 人同时通话。
可运用自采集模块,加载第三方美颜库,实现美颜贴图功能。
可对接第三方推送实现推送功能。
重构内容
九月份我们对 ARCall iOS 端项目进行了重构,开发语言由 Objective-C 变为 Swift,通话界面和逻辑处理进行深度优化,希望能给有需要的开发者带来帮助。
下载体验 & 源码下载
ARCall 开源项目支持多个平台,包含 Android、iOS、Web、uniapp
开发环境
开发工具:Xcode12 真机运行
开发语言:Swift
实现:音视频通话。
项目结构
ARCall 实现了点对点呼叫、多人呼叫邀请,功能包含视频通话、语音通话、多人通话、sip 呼叫、手表呼叫、呼叫中邀请、大小屏切换、悬浮窗、AI 降噪、断网重连等等功能。
示例代码
效果展示
代码实现
func initializeUI() { self.navigationItem.leftBarButtonItem = createBarButtonItem(title: "", image: "icon_return_w") calleeIdLabel.text = "您的呼叫ID:\(localUid)" let setupButton = UIButton(type: .custom) setupButton.setImage(UIImage(named: "icon_set"), for: .normal) setupButton.frame = CGRect.init(x: 0, y: 0, width: 40, height: 40) setupButton.addTarget(self, action: #selector(setup), for: .touchUpInside) self.navigationItem.rightBarButtonItem = UIBarButtonItem(customView: setupButton) if callWay == .single { self.title = "点对点呼叫邀请" mainCollectionView.removeFromSuperview() } else { self.title = "多人呼叫邀请" titleLabel.text = "请输入对方的ID,可输入多个" } for objc in stackView.subviews { let button = objc as? UIButton button?.addTarget(self, action: #selector(didClickTextField), for: .touchUpInside) } self.view.addSubview(calleeIdTextField) mainCollectionView.collectionViewLayout = flowLayout } @objc func didClickTextField() { calleeIdTextField.becomeFirstResponder() } @objc func limitTextField() { if calleeIdTextField.text?.count ?? 0 > 4 { calleeIdTextField.text = String((calleeIdTextField.text?.prefix(4))!) } let calleeId = calleeIdTextField.text let arr = stringToArr(str: calleeId) for index in 0...3 { var text = "" (index < arr.count) ? (text = String(arr[index])) : nil let button: UIButton = stackView.subviews[index] as! UIButton button.setTitle(text, for: .normal) } if callWay == .single { // 点对点呼叫 callButton.isEnabled = (calleeId?.count == 4) callButton.isEnabled ? (callButton.setTitleColor(UIColor(hexString: "#40A3FB"), for: .normal)) : (callButton.setTitleColor(UIColor.lightGray, for: .normal)) } else { // 多人呼叫 if calleeIdArr.count < 6 { if calleeId?.count == 4 { if calleeIdArr.contains(calleeId!) == false { calleeIdArr.append(calleeId!) calleeIdTextField.text = "" if mainCollectionView.isHidden { mainCollectionView.isHidden = false changeConstraint(exist: true) } mainCollectionView.reloadData() callButton.isEnabled = true callButton.setTitleColor(UIColor(hexString: "#40A3FB"), for: .normal) for index in 0...3 { let button: UIButton = stackView.subviews[index] as! UIButton button.setTitle("", for: .normal) } } else { showToast(text: "当前ID已存在,请重新输入", image: "icon_warning") } } } } }
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效果展示
代码实现
private func acceptCallInvitation() { // 接受呼叫邀请 if infoModel.callMode == .video { view.insertSubview(remoteVideo, belowSubview: calledView) view.insertSubview(localVideo, belowSubview: calledView) setVideoEncoderConfiguration() let videoCanvas = ARtcVideoCanvas() videoCanvas.view = localVideo.renderView view.insertSubview(localVideo, belowSubview: calledView) rtcKit.setupLocalVideo(videoCanvas) } } private func acceptedInvitation(callMode: CallMode) { // 对方已同意呼叫 if !isCallSucess { callStateLabel.text = "接听中..." playCallBell(isOpen: false) isCallSucess.toggle() selectCallMode(mode: callMode) infoModel.callMode = callMode acceptCallInvitation() rtcKit.setClientRole(.broadcaster) // 兼容异常问题 leaveReason = .drop dealWithException(time: 10) } } private func switchAudioMode() { // 切换音频呼叫 windowStatus = .audio infoModel.callMode = .audio selectCallMode(mode: .audio) localVideo.removeFromSuperview() remoteVideo.removeFromSuperview() rtcKit.disableVideo() } private func selectCallMode(mode: CallMode) { // 选择呼叫模式 calledView.isHidden = false callingView.isHidden = true hangupButton.isHidden = false let isHidden = (mode == .video) backView.isHidden = isHidden switchAudioButton.isHidden = !isHidden switchCameraButton.isHidden = !isHidden audioButton.isHidden = isHidden speakerButton.isHidden = isHidden }
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效果展示
代码实现
private func initializeEngine() { // init ARtcEngineKit rtcKit = ARtcEngineKit.sharedEngine(withAppId: AppID, delegate: self) rtcKit.setChannelProfile(.liveBroadcasting) switchAINoise() } private func joinChannel() { rtcKit.joinChannel(byToken: nil, channelId: infoModel.channelId, uid: UserDefaults.string(forKey: .uid)) { (channel, uid, elapsed) in print("joinChannel sucess") } } @objc func switchAINoise() { // AI 降噪 let dic = ["Cmd": "SetAudioAiNoise", "Enable": Default.bool(forKey: "noise") ? 1: 0] as [String : Any] rtcKit.setParameters(getJSONStringFromDictionary(dictionary: dic as NSDictionary)) } private func switchVideoSize() { // 大小屏切换 if isCallSucess { let frame = localVideo.frame localVideo.frame = remoteVideo.frame remoteVideo.frame = frame if localVideo.frame.width == ARScreenWidth { view.insertSubview(localVideo, belowSubview: calledView) view.insertSubview(remoteVideo, belowSubview: calledView) } else { view.insertSubview(remoteVideo, belowSubview: calledView) view.insertSubview(localVideo, belowSubview: calledView) } } }
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效果展示
代码实现
// MARK - videoLayout
extension ARGroupVideoController { func videoLayout() { videoArr.count <= 1 ? destroyGroupVc() : nil let count = videoArr.count let padding: CGFloat = 1.0 var warpCount: CGFloat = 2.0 let rate: CGFloat = 1.0 if count > 4 { if count <= 9 { warpCount = 3.0 } else if count <= 16 { warpCount = 4.0 } else { warpCount = 5.0 } } let itemWidth: CGFloat = (ARScreenWidth - padding * (warpCount - 1))/warpCount let itemHeight: CGFloat = itemWidth * rate let index = ceil(CGFloat(videoArr.count)/warpCount) containerConstraint.constant = itemHeight * index + (index - 1) * padding var lastView: UIView! for (index, object) in videoArr.enumerated() { let video = object as UIView containerView.insertSubview(video, at: 0) let rowCount: NSInteger = videoArr.count % NSInteger(warpCount) == 0 ? videoArr.count / NSInteger(warpCount) : videoArr.count / NSInteger(warpCount) + 1 let currentRow: NSInteger = index / NSInteger(warpCount) let currentColumn: NSInteger = index % NSInteger(warpCount) video.snp.remakeConstraints({ (make) in make.width.equalTo(itemWidth) make.height.equalTo(itemHeight)
if (currentRow == 0) { make.top.equalTo(containerView) } if (currentRow == rowCount - 1) { make.bottom.equalTo(containerView) } if currentRow != 0 && (currentRow != rowCount - 1) { if currentColumn == 0 { make.top.equalTo(lastView.snp_bottom).offset(padding) } else { make.bottom.equalTo(lastView.snp_bottom).offset(padding) } } if (currentColumn == 0) { make.left.equalTo(containerView); } if (currentColumn == Int(warpCount) - 1) { make.right.equalTo(containerView) } if currentColumn != 0 && (currentColumn != Int(warpCount) - 1) { make.left.equalTo(lastView.snp_right).offset(padding) } }) lastView = video } }}
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结束语
针对本次 ARCall-iOS 的重构,因时间有限项目中还存在一些 bug 和待完善的功能点。仅供参考,欢迎大家 fork。有不足之处欢迎大家指出 issues。最后再贴一下 Github开源下载地址。
如果觉得不错,希望点个 star~
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发布于: 刚刚阅读数: 2
版权声明: 本文为 InfoQ 作者【anyRTC开发者】的原创文章。
原文链接:【http://xie.infoq.cn/article/d4ba533c7ab99e0740e72706e】。文章转载请联系作者。
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