前言
大家好,我是梁木由,是一个有想头的前端。这几天再回顾基础知识时,对Promise有了较为深入的理解,那今天就来分享下怎么由浅入深的掌握Promise并且学会手写Promise
概念
Promise 是异步编程的一种解决方案,比传统的解决方案——回调函数和事件——更合理和更强大。它由社区最早提出和实现,ES6 将其写进了语言标准,统一了用法,原生提供了Promise对象。
所谓Promise,简单说就是一个容器,里面保存着某个未来才会结束的事件(通常是一个异步操作)的结果。从语法上说,Promise 是一个对象,从它可以获取异步操作的消息。Promise 提供统一的 API,各种异步操作都可以用同样的方法进行处理。
Promise 拉出来单练
那我们先把 Promise 拉出来练练,看看是什么玩意,在控制台中打印看下
在上图可以看出什么信息呢,那我们罗列下
那我们根据上述分析出的信息,简单实现一下
class CustomPromise { constructor(callBack) { } catch() { } then() { } finally() { }}const customPromise = new CustomPromise()console.log(customPromis)
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看下我们自己简单实现的输出结果
那我们再写一个 Promise 的常规用法
const promise = new Promise((resolve, reject) => { console.log("hellow Promise");});console.log(promise);
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那我们来看看打印结果,能分析出什么结果
那再改进一下我们的 CustomPromise
class CustomPromise { constructor(executor) { executor() } catch() { } then() { } finally() { }}const customPromise = new CustomPromise((resolve, reject) => { console.log('hellow Promise')})console.log(customPromise)
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Promise 基本原理与基本特征
那我们来看看我们所熟知的Promise的基本原理
首先我们在调用 Promise 时,会返回一个 Promise 对象。
构建 Promise 对象时,需要传入一个 executor 函数,Promise 的主要业务流程都在 executor 函数中执行。
如果运行在 excutor 函数中的业务执行成功了,会调用 resolve 函数;如果执行失败了,则调用 reject 函数。
Promise 的状态不可逆,同时调用 resolve 函数和 reject 函数,默认会采取第一次调用的结果。
结合 Promise/A+规范,我们还可以分析出哪些基本特征
Promise/A+的规范比较多,在这列出一下核心的规范。Promise/A+规范
promise 有三个状态:pending,fulfilled,rejected,默认状态是 pending。
promise 有一个 value 保存成功状态的值,有一个 reason 保存失败状态的值,可以是 undefined/thenable/promise。
promise 只能从 pending 到 rejected, 或者从 pending 到 fulfilled,状态一旦确认,就不会再改变。
promise 必须有一个 then 方法,then 接收两个参数,分别是 promise 成功的回调 onFulfilled, 和 promise 失败的回调 onRejected。
如果 then 中抛出了异常,那么就会把这个异常作为参数,传递给下一个 then 的失败的回调 onRejected。
那CustomPromise,还实现不了基本原理的 3,4 两条,那我们来根据基本原理与 Promise/A+分析下,还缺少什么
promise 有三个状态:pending,fulfilled,rejected。
executor 执行器调用 reject 与 resolve 两个方法
还需要有保存成功或失败两个值的变量
then 接收两个参数,分别是成功的回调 onFulfilled,失败的回调 onRejected
那再来改进下CustomPromise
// 定义三个常量表示状态const PENDING = 'pending';const FULFILLED = 'fulfilled';const REJECTED = 'rejected';class CustomPromise { constructor(executor) { executor(this.resolve, this.reject); } // resolve和reject为什么要用箭头函数? // 如果直接调用的话,普通函数this指向的是window或者undefined // 用箭头函数就可以让this指向当前实例对象 resolve = (value) => { this.value = value; }; reject = (value) => { this.reason = value; }; // 成功之后的值 value = undefined; // 失败之后的值 reason = undefined; then(onFulfilled,onRejected) { } catch() { } finally() {}}
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那我们根据 Promise 基本原理看看它原生 Promise 的效果
new Promise(function (resolve, reject) { resolve("成功"); reject("失败");}).then( (value) => { console.log(value); // 结果为‘成功’ }, (err) => { console.log(err); });new Promise(function (resolve, reject) { reject("失败"); resolve("成功");}).then( (value) => { console.log(value); }, (err) => { console.log(err); // 结果为‘失败’ });
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可以看出与基本原理一样的效果,那我们分析下如何实现这种效果
需要控制 promise 状态
在 then 方法里要调用成功或失败的回调函数
const PENDING = "pending";const FULFILLED = "fulfilled";const REJECTED = "rejected";class CustomPromise { constructor(executor) { executor(this.resolve, this.reject); } // resolve和reject为什么要用箭头函数? // 如果直接调用的话,普通函数this指向的是window或者undefined // 用箭头函数就可以让this指向当前实例对象 resolve = (value) => { // promise只能从pending到rejected, 或者从pending到fulfilled if (this.status == PENDING) { this.status = FULFILLED; this.value = value; } }; reject = (err) => { // promise只能从pending到rejected, 或者从pending到fulfilled if (this.status == PENDING) { this.status = REJECTED; this.reason = err; } }; status = PENDING; // 成功之后的值 value = undefined; // 失败之后的值 reason = undefined; then(onFulfilled, onRejected) { // 需要判断状态,根据状态选择处理回调函数 if (this.status == FULFILLED) { onFulfilled(this.value); } else if (this.status == REJECTED) { onRejected(this.reason); } } catch() { } finally() {}}
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来测试下CustomPromise
new CustomPromise(function (resolve, reject) { resolve("成功"); reject("失败");}).then( (value) => { console.log(value);// 结果为‘成功’ }, (err) => { console.log(err); });new CustomPromise(function (resolve, reject) { reject("失败"); resolve("成功");}).then( (value) => { console.log(value); }, (err) => { console.log(err);// 结果为‘失败’ });
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Promise.then 链式调用
我们都知到 Primose.then 是可以链式调用的,那我们先看看原生效果
const promise = new Promise((resolve, reject) => { resolve("start");});promise .then((res) => { console.log(res); return new Promise((resolve, reject) => { setTimeout(() => { resolve("hellow"); },3000) }); }) .then((res) => { console.log(res); return "promise"; }) .then((res) => { console.log(res); });
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输出结果
那我们来分析实现一下
首先.then 是需要返回一个 Promise
下一个.then 需要拿到上一个.then 的返回值
有异步操作的话,后一个回调函数,会等待该Promise对象的状态发生变化,在被调用
有异步操作的话,那就是说有任务队列,需要有收集回调函数的队列
const PENDING = "pending";const FULFILLED = "fulfilled";const REJECTED = "rejected";class CustomPromise { constructor(executor) { executor(this.resolve, this.reject); } // resolve和reject为什么要用箭头函数? // 如果直接调用的话,普通函数this指向的是window或者undefined // 用箭头函数就可以让this指向当前实例对象 resolve = (value) => { // promise只能从pending到rejected, 或者从pending到fulfilled if (this.status == PENDING) { this.status = FULFILLED; this.value = value; // resolve里面将所有成功的回调拿出来执行 if (this.onResolvedCallbacks.length) { this.onResolvedCallbacks.forEach((fn) => fn()); } } }; reject = (err) => { // promise只能从pending到rejected, 或者从pending到fulfilled if (this.status == PENDING) { this.status = REJECTED; this.reason = err; // reject里面将所有失败的回调拿出来执行 if (this.onFulfilledCallbacks.length) { this.onFulfilledCallbacks.forEach((fn) => fn()); } } }; // 存储成功回调函数 onResolvedCallbacks = []; // 存储失败回调函数 onFulfilledCallbacks = []; status = PENDING; // 成功之后的值 value = undefined; // 失败之后的值 reason = undefined; then(onFulfilled, onRejected) { // 如果不传,就使用默认函数,确保是函数类型 onFulfilled = typeof onFulfilled === "function" ? onFulfilled : (value) => value; onRejected = typeof onRejected === "function" ? onRejected : (reason) => { throw reason; }; const thenCustomPromise = new CustomPromise((resolve, reject) => { const resolveCustomPromise = (callBack, value) => { try { const x = callBack(value); // 如果相等了,说明return的是自己,抛出类型错误并返回 if (resolveCustomPromise === x) { return reject(new TypeError("类型错误")); } // 判断x是不是 CustomPromise 实例对象 if (x instanceof CustomPromise) { // 执行 x,调用 then 方法,目的是将其状态变为 fulfilled 或者 rejected // x.then(value => resolve(value), error => reject(reason)) // 简化之后 x.then(resolve, reject); } else { // 普通值 resolve(x); } } catch (error) { reject(error); } }; // 需要判断状态,根据状态选择处理回调函数 if (this.status == FULFILLED) { resolveCustomPromise(onFulfilled, this.value); } else if (this.status == REJECTED) { resolveCustomPromise(onRejected, this.reason); } else if (this.status == PENDING) { // 当状态为pending时,把then回调push进resolve/reject执行队列,等待执行 this.onResolvedCallbacks.push(() => resolveCustomPromise(onFulfilled, this.value) ); this.onFulfilledCallbacks.push(() => resolveCustomPromise(onRejected, this.reason) ); } }); return thenCustomPromise; } catch() {} finally() {}}
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来验证下.then 的链式调用
const promise = new CustomPromise((resolve, reject) => { resolve("start");});promise .then((res) => { console.log(res); return new CustomPromise((resolve, reject) => { setTimeout(() => { resolve("hellow"); }, 1000); }); }) .then((res) => { console.log(res); return "promise"; }) .then((res) => { console.log(res); });// 输出结果 start->hellow->promise
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Promise.prototype.catch()
是 .then(null, rejection) 或是 .then(undefined, rejection)的别名,用于指定发生错误时的回调函数
看下原生 promise 效果
const promise = new Promise((resolve, reject) => { resolve("start");});promise .then((res) => { console.log(res); return new Promise((resolve, reject) => { reject("hellow"); }); }) .catch(err => {console.log(err); return 'promise'}) .then(res => console.log(res))
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输出结果
根据上述原生 catch 我们来分析下结果
catch(onFulfilled) { return this.then(null, onFulfilled)}
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那我们来验证下
const promise = new CustomPromise((resolve, reject) => { resolve("start");});promise .then((res) => { console.log(res); return new CustomPromise((resolve, reject) => { reject("hellow"); }); }) .catch((err) => { console.log(err); return "promise"; }) .then((res) => console.log(res));// 输出结果starthellowpromise
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Promise.resolve()
Promise.resolve(value)返回一个解析过的 Promise 对象,用法有一个 value 参数
- 如果参数是 具有`then`方法的对象`Promise.resolve()`方法会将这个对象转为 Promise 对象,然后就立即执行`thenable`对象的`then()`方法
- ```javascript let thenable = { then: function(resolve, reject) { resolve('promise'); } }; let p1 = Promise.resolve(thenable); p1.then(function (res) { console.log(res); // promise });
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- `Promise.resolve()`方法允许调用时不带参数,直接返回一个`resolved`状态的 Promise 对象
- ```javascript const p = Promise.resolve(); p.then(function () { // ... });
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参考资料:[ECMAScript 入门](https://es6.ruanyifeng.com/#docs/promise#Promise-resolve
来CustomPromise添加静态 resolve 方法
//静态的resolve方法 static resolve(value) { if (value instanceof CustomPromise) return value; return new CustomPromise((resolve) => resolve(value)); }
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Promise.reject()
Promise.reject(reason) 返回一个 Promise 实例,并且携带 reason
const promise = Promise.reject("rejected message")// 相当于// const promise2 = new Promsie((resolve, reject) => {// reject("rejected message")// })
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根据上述例子我们来分析下结果
来CustomPromise添加静态 reject 方法
//静态的reject方法static reject(reason) { return new CustomPromise((resolve, reject) => reject(reason));}
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Promise.prototype.finally()
finally()不接收参数,并且在.then 或.catch 回调函数执行完以后,再执行 finally 中的方法
看下原生 promise 效果
const promise = new Promise((resolve, reject) => { resolve("start");});promise .then((res) => { console.log(res); return new Promise((resolve, reject) => { resolve("hellow"); }); }) .then((res) => { console.log(res); return new Promise((resolve, reject) => { resolve("promise"); }); }) .finally(() => { console.log("finally"); return "is finally"; }) .then((res) => console.log(res));
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输出结果
starthellowfinallypromise
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根据上述原生 finally 我们来分析下结果
finally 方法和 then 以及 catch 一样,都可以返回一个新的 Promise
finally 并不会影响之前返回的 Promise 对象
可以继续链式调用并且获取之前 Promise 的值
来CustomPromise添加静态 finally 方法
finally(callback) { return this.then( (value) => CustomPromise.resolve(callback()).then(() => value), (reason) => CustomPromise.resolve(callback()).then(() => reason) );}
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那我们来验证下
const promise = new CustomPromise((resolve, reject) => { resolve("start");});promise .then((res) => { console.log(res); return new CustomPromise((resolve, reject) => { resolve("hellow"); }); }) .then((res) => { console.log(res); return new CustomPromise((resolve, reject) => { resolve("promise"); }); }) .finally(() => { console.log("finally"); return "is finally"; }) .then((res) => console.log(res));// 输出结果starthellowfinallypromise
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Promise.all()
Promise.all() 方法接收一个 promise 的 iterable 类型(Array,Map,Set 都属于 ES6 的 iterable 类型)并返回一个新的 Promise 实例
看下原生Promise.all()效果
let p1 = new Promise((resolve, reject) => { resolve("start");}).then((res) => res);let p2 = new Promise((resolve, reject) => { resolve("hellow");}).then((res) => res);let p3 = new Promise((resolve, reject) => { resolve("promise");}).then((res) => res);Promise.all([p1, p2, p3]) .then((res) => console.log("success:", res)) .catch((err) => console.log("error:", err));// 输出结果 success:['start', 'hellow', 'promise']
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let p1 = new Promise((resolve, reject) => { resolve("start");}).then((res) => res);let p2 = new Promise((resolve, reject) => { reject("报错了");}).then((res) => res);let p3 = new Promise((resolve, reject) => { reject("报错了2");}).then((res) => res);Promise.all([p1, p2, p3]) .then((res) => console.log("success:", res)) .catch((err) => console.log("error:", err));//输出结果 error:报错了
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那我们来根据输出结果分析下
来CustomPromise添加静态 all()方法
//静态的all方法 static all(values){ let result = []; let index = 0; return new CustomPromise((resolve,reject) => { function addPromise(key, value) { result[key] = value index++ if (index === values.length) { resolve(result) } } for(let i = 0; i < values.length; i++){ let item = values[i]; if(item instanceof CustomPromise){ // 参数为Promise item.then(value => addPromise(i,value), error => reject(reason)) }else{ // 参数为普通值 addPromise(i,item) } } }) }
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那我们来验证下
let p1 = new CustomPromise((resolve, reject) => { resolve("start");});let p2 = new CustomPromise((resolve, reject) => { resolve("hellow");});let p3 = new CustomPromise((resolve, reject) => { resolve("promise");});CustomPromise.all([p1, p2, p3]) .then((res) => console.log("success:", res)) .catch((err) => console.log("error:", err));// 输出结果 success:['start', 'hellow', 'promise']
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let p1 = new CustomPromise((resolve, reject) => { resolve("start");}).then((res) => res);let p2 = new CustomPromise((resolve, reject) => { reject("报错了");}).then((res) => res);let p3 = new CustomPromise((resolve, reject) => { reject("报错了2");}).then((res) => res);CustomPromise.all([p1, p2, p3]) .then((res) => console.log("success:", res)) .catch((err) => console.log("error:", err));//输出结果 error:报错了
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Promise.race()
Promise.race()方法返回一个 promise,一旦迭代器中的某个 promise 解决或拒绝,返回的 promise 就会解决或拒绝。
var p1 = new Promise(function(resolve, reject) { setTimeout(resolve, 300, "start");});var p2 = new Promise(function(resolve, reject) { setTimeout(resolve, 100, "hellow");});const p = Promise.race([p1, p2]).then(function(value) { console.log(value); // "hellow"});
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来分析下那就是有一个实例先改变状态,p 的状态就跟着改变
来CustomPromise添加静态 race()方法
//静态race方法 static race(values) { return new CustomPromise((resolve, reject) => { for (const p of values) { p.then(resolve, reject); } }); }
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那我们来验证下
var p1 = new CustomPromise(function(resolve, reject) { setTimeout(resolve, 300, "start");});var p2 = new CustomPromise(function(resolve, reject) { setTimeout(resolve, 100, "hellow");});const p = CustomPromise.race([p1, p2]).then(function(value) { console.log(value); // "hellow"});
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Promise.allSettled()
Promise.allSettled() 方法不依赖于彼此成功完成的异步任务,不管每一个操作是成功还是失败,再进行下一步操作。
Promise.allSettled([ Promise.resolve('start'), Promise.reject(new Error("error")), new Promise((resolve) => setTimeout(() => resolve('hellow'), 0)), 'promise',]).then((values) => console.log(values));// [// { status: 'fulfilled', value: start },// { status: 'rejected', reason: Error: error },// { status: 'fulfilled', value: hellow },// { status: 'fulfilled', value: promise }// ]
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来分析下结果
status 一个字符串,要么是 "fulfilled",要么是 "rejected",表示 promise 的最终状态。
value 当 status 为 "fulfilled",在 promise 解决时才有 value
reason 当 status 为 "rejected",在 promsie 拒绝时才有 reason
来CustomPromise添加静态 allSettled()方法
//静态allSettled方法 static allSettled(values) { return new Promise((resolve, reject) => { let resolveDataList = [], resolveCount = 0; const addPromise = (status, value, i) => { resolveDataList[i] = { status, value, }; resolveCount++; if (resolveCount === values.length) { resolve(resolveDataList); } }; values.forEach((value, i) => { if (value instanceof CustomPromise) { value.then( (res) => { addPromise("fulfilled", res, i); }, (err) => { addPromise("rejected", err, i); } ); } else { addPromise("fulfilled", value, i); } }); }); }
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来验证下
CustomPromise.allSettled([ CustomPromise.resolve('start'), CustomPromise.reject(new Error("error")), new CustomPromise((resolve) => setTimeout(() => resolve('hellow'), 0)), 'promise',]).then((values) => console.log(values));// [// { status: 'fulfilled', value: start },// { status: 'rejected', reason: Error: error },// { status: 'fulfilled', value: hellow },// { status: 'fulfilled', value: promise }// ]
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Promise.any()
Promise.any()接收一个由Promise所组成的可迭代对象,返回一个新的promise
const p1 = new Promise((resolve, reject) => { setTimeout(resolve, 100, "start");});const p2 = new Promise((resolve, reject) => { reject("报错了");});const p3 = new Promise((resolve, reject) => { setTimeout(resolve, 500, "promise");});Promise.any([p1, p2, p3]).then((value) => { console.log(value); // start})
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const p1 = new Promise((resolve, reject) => { setTimeout(reject, 100, "start");});const p2 = new Promise((resolve, reject) => { reject("报错了");});const p3 = new Promise((resolve, reject) => { setTimeout(reject, 500, "promise");});Promise.any([p1, p2, p3]) .then((value) => { console.log("value:", value); }) .catch((err) => { console.log("err:", err); //err: AggregateError: All promises were rejected });
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那我们来分析下
来CustomPromise添加静态 any()方法
//静态any方法 static any(values) { return new CustomPromise((resolve, reject) => { let rejectCount = 0; values.forEach((value) => { value.then( (val) => resolve(val), (err) => { rejectCount++; if (rejectCount === value.length) { reject("All promises were rejected"); } } ); }); }); }
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我们来验证下
const p1 = new CustomPromise((resolve, reject) => { setTimeout(resolve, 100, "start");});const p2 = new CustomPromise((resolve, reject) => { reject("报错了");});const p3 = new CustomPromise((resolve, reject) => { setTimeout(resolve, 500, "promise");});CustomPromise.any([p1, p2, p3]) .then((value) => { console.log("value:", value); //value: start }) .catch((err) => { console.log("err:", err); });
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const p1 = new CustomPromise((resolve, reject) => { setTimeout(reject, 100, "start");});const p2 = new CustomPromise((resolve, reject) => { reject("报错了");});const p3 = new CustomPromise((resolve, reject) => { setTimeout(reject, 500, "promise");});CustomPromise.any([p1, p2, p3]) .then((value) => { console.log("value:", value); }) .catch((err) => { console.log("err:", err); //err: All promises were rejected });
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完整代码
const PENDING = "pending";const FULFILLED = "fulfilled";const REJECTED = "rejected";class CustomPromise { constructor(executor) { try { executor(this.resolve, this.reject); } catch (error) { // 如果有错误,就直接执行 reject this.reject(error); } } // resolve和reject为什么要用箭头函数? // 如果直接调用的话,普通函数this指向的是window或者undefined // 用箭头函数就可以让this指向当前实例对象 resolve = (value) => { // promise只能从pending到rejected, 或者从pending到fulfilled if (this.status == PENDING) { this.status = FULFILLED; this.value = value; // resolve里面将所有成功的回调拿出来执行 if (this.onResolvedCallbacks.length) { this.onResolvedCallbacks.forEach((fn) => fn()); } } }; reject = (err) => { // promise只能从pending到rejected, 或者从pending到fulfilled if (this.status == PENDING) { this.status = REJECTED; this.reason = err; // reject里面将所有失败的回调拿出来执行 if (this.onFulfilledCallbacks.length) { this.onFulfilledCallbacks.forEach((fn) => fn()); } } }; // 存储成功回调函数 onResolvedCallbacks = []; // 存储失败回调函数 onFulfilledCallbacks = []; status = PENDING; // 成功之后的值 value = undefined; // 失败之后的值 reason = undefined; then(onFulfilled, onRejected) { // 如果不传,就使用默认函数,确保是函数类型 onFulfilled = typeof onFulfilled === "function" ? onFulfilled : (value) => value; onRejected = typeof onRejected === "function" ? onRejected : (reason) => { throw reason; }; const thenCustomPromise = new CustomPromise((resolve, reject) => { const resolveCustomPromise = (callBack, value) => { try { const x = callBack(value); // 如果相等了,说明return的是自己,抛出类型错误并返回 if (resolveCustomPromise === x) { return reject(new TypeError("类型错误")); } // 判断x是不是 CustomPromise 实例对象 if (x instanceof CustomPromise) { // 执行 x,调用 then 方法,目的是将其状态变为 fulfilled 或者 rejected // x.then(value => resolve(value), error => reject(reason)) // 简化之后 x.then(resolve, reject); } else { // 普通值 resolve(x); } } catch (error) { reject(error); } }; // 需要判断状态,根据状态选择处理回调函数 if (this.status == FULFILLED) { resolveCustomPromise(onFulfilled, this.value); } else if (this.status == REJECTED) { resolveCustomPromise(onRejected, this.reason); } else if (this.status == PENDING) { // 当状态为pending时,把then回调push进resolve/reject执行队列,等待执行 this.onResolvedCallbacks.push(() => resolveCustomPromise(onFulfilled, this.value) ); this.onFulfilledCallbacks.push(() => resolveCustomPromise(onRejected, this.reason) ); } }); return thenCustomPromise; } catch(onFulfilled) { return this.then(null, onFulfilled); } finally(callback) { return this.then( (value) => CustomPromise.resolve(callback()).then(() => value), (reason) => CustomPromise.resolve(callback()).then(() => reason) ); } //静态的resolve方法 static resolve(value) { if (value instanceof CustomPromise) return value; return new CustomPromise((resolve) => resolve(value)); } //静态的reject方法 static reject(reason) { return new CustomPromise((resolve, reject) => reject(reason)); } //静态的all方法 static all(values) { // 用来记录Promise成功的次数 let resolveCount = 0, // 用来保存Promise成功的结果 resolveDataList = []; return new CustomPromise((resolve, reject) => { function addPromise(key, value) { resolveDataList[key] = value; resolveCount++; if (resolveCount === values.length) { resolve(resolveDataList); } } for (let i = 0; i < values.length; i++) { let item = values[i]; if (item instanceof CustomPromise) { // 参数为Promise item.then( (value) => addPromise(i, value), (error) => reject(error) ); } else { // 参数为普通值 addPromise(i, item); } } }); } //静态race方法 static race(values) { return new CustomPromise((resolve, reject) => { for (const p of values) { p.then(resolve, reject); } }); } //静态allSettled方法 static allSettled(values) { return new Promise((resolve, reject) => { let resolveDataList = [], resolveCount = 0; const addPromise = (status, value, i) => { resolveDataList[i] = { status, value, }; resolveCount++; if (resolveCount === values.length) { resolve(resolveDataList); } }; values.forEach((value, i) => { if (value instanceof CustomPromise) { value.then( (res) => { addPromise("fulfilled", res, i); }, (err) => { addPromise("rejected", err, i); } ); } else { addPromise("fulfilled", value, i); } }); }); } //静态any方法 static any(values) { return new CustomPromise((resolve, reject) => { let rejectCount = 0; values.forEach((value) => { value.then( (val) => resolve(val), (err) => { rejectCount++; if (rejectCount === value.length) { reject("All promises were rejected"); } } ); }); }); }}
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结语
关于 Promise 的实现就到这里了,希望能跟大家一起进步⛽️⛽️⛽️
如果写的有问题,欢迎大家指出问题,一起讨论,让我再打磨打磨
最后呢,希望大家支持一下,长文不易,记得给点个赞👍👍👍
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